http://www.youtube.com/watch?v=00BJtvFkQPU&feature=player_embedded#
2010년 1월 7일 목요일
Purchasing The Nexus One
With all the Nexus One news coming out today it’s easy to get lost in the shuffle. Before getting gung ho and clicking that buy button, Google has gone and made it a little easier for T-Mobile folks. New customers will enjoy that $179 pricing but upgrading customers might need to break open that piggy bank a little more. The pre gets a little easier than the unlocked $530 bombshell with a 2 year coming in at $279 or $379 depending on if you are adding or upgrading your data plan. Unfortunately the discount gets a little higher for those of you who qualify for an upgrade even if it’s a totally legitimate upgrade. Then again, if you want the current HOT Android phone, is price really an object??
You can choose to purchase the Nexus One from the Google Phone Webstore without service for $529 USD, or with a qualifying T-Mobile US service plan at a discounted price:
- Nexus One without service: $529
- Nexus One with new, 2-year T-Mobile US service plan for new customers: $179
- Nexus One with new, 2-year T-Mobile US service plan for qualifying existing T-Mobile customers who are adding data plans: $279
- Nexus One with new, 2-year T-Mobile US service plan for qualifying existing T-Mobile customers who are upgrading their data plans: $379
Total Cost Of Nexus One Ownership
If you’re a T-Mobile customer and you’ve been hanging around for the Nexus One or you’ve been angling to leave T-Mobile for greener pastures take a look at this breakdown. Total of ownership among the four most popular smartphones on the market are broken down courtesy of the fine folks at Billshrink. While the average plan may not be that much of a difference, those who are likely to use phones such as these are often unlimited power users. In that respect, the price difference becomes noticeable and it’s no small difference. Over the cost of two years $1220 may not be enough to put you out of house and home but it’s enough to recognize and T-Mobile is clearly the better value. So what say you is $1220 enough to make you reconsider switching carriers or is it phone first, price second?
Flash For Android Shown on Nexus One

You've heard of the Flash 10.1 beta right? And you've definitely heard of the Nexus One. So it's no surprise to see Adobe riding Google's coattails by demoing its Flash beta preview on this so-called superphone. Be sure to check out the animated ad for dog food to fully realize what a future of Flash-capable devices will really look like. See it after the break.
We have known that Adobe was working on bring Flash to smartphone platforms for a while now, but we now have some visual confirmation of the work. The people over at Adobe have been working hard on bringing Flash to Android and they are showing it off on the Nexus One. Don’t believe me? Then you clearly haven’t watched the above video yet. You know, Flash for phones is great and all,
Nexus One secondary to new Google-hosted Web store
Dash all the announcements of a fast new Google phone called Nexus One, because today the search company made conceivably bigger news with its creation of a Google-hosted Web store for purchasing its Android devices.
That innovation puts advertising-based Google at the heart of a massive capability to attract to Google's site an annual base of 1 billion mobile-phone buyers globally. The site will likely offer a range of ads from third-party vendors selling mobile phone add-on equipment and accessories such as earplugs, multimedia content, and links to Android Market apps, analysts said today.
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Asked about those advertising-related connections today, Andy Rubin, vice president of engineering at Google, made Google's goal clear: "Our primary business is advertising ... a superphone [like Nexus One] is a great way to access the Web, and that ... supports our whole business model, which is advertising. This [phone and store] is the next front of our core business."
Rubin added that Google is not trying to make a profit on sales of the Nexus, but is trying to "make sure we have great access to Google services ... and the best possible Web experience... You buy this and the advertising model takes off."
Rubin also clarified that it would be "inaccurate to say that Google designed the phone," giving that credit to mobile phone vendor HTC. Still, it was clear that Google worked on the Android 2.1 operating systen in the Nexus One interface, which includes 3D visual effects and speech-to-text capabilities for "speaking" the content into any text field such as a tweet or an e-mail.
In the Google Web storefront today customers can buy the Nexus One to use with T-Mobile USA's network for $179, with a two-year contract, or for $529 unlocked, which means taking the device to another GSM carrier for service.
Google also says there will be a Verizon Wireless CDMA-capable version of Nexus One available sometime in the spring. Anyone with a Gmail account linked to a credit card can purchase any of the devices, Google officials said. So far, only Nexus One is offered, but Google is promising more to come.
The entire purchasing process was explained in a blog post by Mario Queiroz , vice president of product management, who noted that more operators and more devices will soon be added.
As an indication of Google's control over the buying process, two T-Mobile representatives today said the Nexus One must be purchased from the Google site and cannot be purchased in T-Mobile stores, although T-Mobile's site provides details on the monthly costs of the device. Google confirmed that the T-Mobile version must be purchased from its store, although it is sold unlocked, and only committed to T-Mobile.
The $179 T-Mobile version requires a two-year contract of $80 a month for 500 minutes of talk time and unlimited data, or $2,099 over the course of the contract. Theoretically, a $529 unlocked phone using a $60 monthly plan (as T-Mobile offers for some other phones) would cost $2,019 for two years.
The simplicity of purchasing a mobile phone is what caught the eye of some analysts attending Google's event today, even more than the 1 GHz Snapdragon processor and other features in the touchscreen Nexus One.
"Today was really less about the Nexus One phone and more about the retail model Google has for selling phones," said Ken Dulaney, an analyst at research firm Gartner. While Dulaney said he liked the Nexus One's hardware and software design, he called the announcement "a gauntlet thrown down to Amazon," the leader in online retail.
Dulaney said Google is "trying to get control of Web-based retailing of phones, but if they get control of this, who knows what happens."
It's likely that Google will support the ad effort through third-party ads on the phone site, for devices such as Bluetooth headsets that work with the featured phones, or even downloadable content, Dulaney said. For now, he said advertising on the phones shouldn't be too prevalent, adding that "eventually Google will get to that."
If Google's phone store does well, it could affect phone sales at brick-and-mortar storefronts, possible leading to consolidation among the thousands of smaller stores operated by wireless carriers, Dulaney predicted.
But he also said it's too early to predict the impact of the business model, with only one Google phone for sale so far. He said Google hasn't named the third party vendor that will take orders and mail out the unlocked phones, since many of the details are still unclear.
Dulaney also predicted that sales of unlocked phones would be strong, although not necessarily in the U.S. "There's a huge demand for unlocked phones all over the world. Google will do well selling them, but the question over time is how well they will do."
http://www.infoworld.com/d/mobilize/nexus-one-secondary-google-hosted-web-store-387?page=0,1
Why Microsoft's IE no longer rules the Web
There was a time when Microsoft ruled the Web, when its Internet Explorer (IE) browser enjoyed a supremacy only exceeded by its Windows operating system.
That was no coincidence, of course: IE has been bundled with Windows since 1995.
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But the days of IE owning a 95 percent share of the browser market are long gone, assaulted first by the appearance, and then success, of Mozilla's open-source Firefox, followed by a resurgence of Apple's Safari on the back of gains in Mac share, the efforts of a small Norwegian developer, and the entry last year by Google into the fray.
Now IE seems to be on the ropes. In the last five years, it's lost nearly a third of its market share as the once-dead browser space has been reinvigorated with faster, smaller, and more flexible rivals.
It looks like the trend will be tough, very tough for Microsoft to turn around.
How tough? Computerworld asked a pair of browser experts, including an executive from Net Applications, the California-based Web metrics company most often cited for browser standings, to explain why IE will lose even more ground in 2010.
That's what the numbers say
The erosion in IE's share of the browser usage pie shows no sign of abating, and in fact is accelerating, according to data from Net Applications.
IE lost 7.8 percentage points during 2009, ending the year at a new low of 62.7 percent, an annual loss rate of about 11 percent. In 2008, IE lost 8.3 points, for an annual loss rate of 10.5 percent. That's a pretty clear trend line.
More troubling for Microsoft is evidence of a quickening in IE's decline. IE lost an average of 0.94 of a percentage point in each of the last six months of 2009, nearly triple the 0.36 of a point average decline during the first six months. (The difference in 2008 between first half and second half was less dramatic: IE lost an average of 0.6 percentage point each of the first six months of 2008, dropped 0.8 point each of the six months in the second half of the year.)
In fact, if the loss rate of the last three months of 2009 continues -- IE fell by more than 3 points from October through December -- IE will become a minority browser about a year from now, sometime in January 2011.
The EU makes Microsoft go to the polls
After a year-long battle, antitrust regulators in the European Union last month approved a deal with Microsoft that requires the company to add a browser ballot screen to Windows. The ballot, which appears on any PC that has IE set as the default browser, lets users pick one or more rival browsers to download and install.
The ballot screen will add to IE's troubles, argued Sheri McLeish, an analyst with Forrester Research. "Certainly another reason [for IE's continued decline] that you can point to is the EU's browser menu," said McLeish.
Vince Vizzaccaro, executive vice president with Net Applications, agreed that the ballot's potential for change was real, but was less sure that IE would be affected. "This was a long, drawn out battle with extremely high stakes," he said. "What this means to future browser usage market share in Europe is unknown now, but the bet here is it will be significantly different than it would have been otherwise."
The browser ballot screen will begin appearing on European users' desktops in mid-March.
Chrome's a threat
In the 16 months since Google launched Chrome, the browser has captured an impressive 4.6 percent share, according to Net Applications' newest data, and in the process has grabbed the No. 3 spot from Apple's Safari.
In fact, Chrome boosted its usage share last year more than any other browser. In the stretch from December 2008 to December 2009, Chrome's share grew by 3.2 percentage points, more than the second-place Firefox, which increased its share by 2.9 points.
Although it's unclear which rival has been most affected by Chrome's hard charge, both McLeish and Vizzaccaro said that Google was one factor in IE's slide. "Given the inroads Firefox has been making in the past few years, the maturation of Chrome, and uptake [of] Safari, Microsoft will be hard pressed not to lose market share, particularly on the consumer side," said McLeish.
Vizzaccaro noted that Google only flexed its marketing muscle late in 2009, and assuming it continues to do so, will likely grab even more share this year. "Chrome showed up in ads on Google's search page, which almost never happens," he said. "[And] Google also announced the ongoing development of Chrome OS to up the battle with Microsoft and Apple."
Chrome OS, which won't appear on netbooks until later this year, is based on the Chrome browser; any gains Google's operating system makes this year will be accompanied by increases in Chrome's share.
IE8's fails to hold on to Microsoft's users
Microsoft may have sat on its haunches, and its laurels, for far too long, long enough to let Firefox and Chrome and Safari and Opera make inroads on IE's once-mighty share, but it told users throughout 2008 and early 2009 that Internet Explorer 8 (IE8) would change all that.
It didn't work out that way.
Although IE8 is now the most-used version of Internet Explorer, its growth hasn't offset the contraction of IE6 and IE7, says Net Applications' numbers.
Last year, IE8 increased its share by 20 percentage points, but in the same period, IE6 lost 13 points and IE7 dropped 20 points. Net loss to Microsoft: 13 percentage points.
In other words, although Microsoft's made headway in its campaign to convince people to abandon IE6 and IE7 for the more modern IE8, it's shedding users along the way.
McLeish put forward one theory to explain the situation. "We should see more migrations to IE8 as people upgrade to Windows 7, but in businesses there's still a reliance on IE6 because of legacy apps that only work in IE6," she said. "In these instances an alternative to IE like Firefox may be more attractive because they can run at the same time, whereas IE6 and IE8 cannot coexist."
Mobile browsing IE has never played much of a role in the mobile space -- Opera Mini is the leading browser on phones -- and with a recent jump in mobile browsing, it looks like Microsoft will be left even further behind.
"Mobile browsing usage share exploded in December 2009," said Vizzaccaro, who added that during the month, mobile devices accounted for 1.3 percent of all those that were used to surf the Web.
Although mobile hardware accounted for a relatively small share, with their individual shares even smaller -- the iPhone, for instance, had only a 0.44 percent share, phones powered by Google's Android an almost infinitesimal 0.02 percent -- month-over-month increases were dramatic. Android phones, for example, increased their share by nearly 56 percent between November and December, while RIM and the iPhone boosted theirs by 22 percent and 20 percent, respectively.
Windows Mobile -- Net Applications tracks it as Windows CE -- meanwhile, stayed flat from November to December, at 0.05 percent. With zero mobile momentum, IE's won't be able to take advantage of what looks to be a banner year for mobile browsing.
http://www.infoworld.com/d/applications/why-microsofts-ie-no-longer-rules-web-395?page=0,0
Why Google has blown it with the Nexus One
After frenzied leaks and gushing speculation, we now know what the Google Nexus One smartphone really is: a refinement of the existing Google Android mobile devices. The frenzied fawning from the tech press was misplaced -- the Nexus One is not a significant advancement in its own right.
Sure, it has some cool features such as speech recognition (for commanding apps and for dictation) and noise-canceling microphones. (However, I wonder about the network traffic that the dictation will generate, given that Google's servers do the processing, not the smartphone.) The 3-D media organizer is also cool, and the new customizable home screen is a direct and welcome rip-off of the iPhone UI.
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But ultimately, so what? We can expect that kind of incremental enhancements from all the leading smartphone makers. (And why doesn't the Nexus One support multitouch?!)
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Baby steps toward smartphone freedom
The potential game-changing attribute of the Nexus One is that Google is selling the device direct, without requiring a carrier contract. The laudable idea is that you should be able to buy the smartphone -- and mobile OS -- of your choice and use it on the carrier of your choice.
It appears that Google is trying via baby steps to move the industry past the exclusive carrier/phone tie-ins that have restricted the Apple iPhone to AT&T, the HTC Droid Eris to Verizon Wireless, and the Palm Pre to Sprint, and instead provide an option where the phone is not locked to a specific carrier.
But the Nexus One doesn't really move that goal forward. The truth is even if you buy an "unlocked" Nexus One from Google and pay full price ($529), you can't use it with any carrier. It works just with T-Mobile. Later this year Google will have separate versions for Verizon Wireless and -- for the United Kingdom, Singapore, and Hong Kong -- Vodafone. Other carriers would have to agree to let you use a Nexus One on their networks. It's not clear that they will, especially in North America.
http://www.infoworld.com/d/mobilize/why-google-has-blown-it-nexus-one-268
Augmented Reality Vs. Virtual Reality: Which One Is More Real?
Remember when virtual reality was all the rage? It had a good run, especially during the 1990s, and perhaps culminating with Second Life in the decade which just closed. But virtual reality is old in the tooth. People are a lot more interested these days in “augmented reality,”
or at least they are on Google where it surpassed “virtual reality” as a search term
sometime last summer (see chart).
Maybe people are searching for it more just because they are not sure what it means, but it definitely is entering the collective consciousness. If virtual reality is a complete immersion in a digital world, augmented reality (AR) is more a digital overlay onto the real world. It enhances the real world with digital data, and therefore it is much more interesting than a completely fabricated environment. There is an element of magic to AR apps because they juxtapose data and graphics where they have no business showing up.
The advent of touchscreen mobile phones with GPS and cameras such as the iPhone and Android phones is giving rise to an array of AR apps from Sekai Camera, Layar, and more. Generally, these apps show the world around you as seen through your phone’s camera, but in addition to functioning as a viewfinder, your screen also functions as a regular computer screen. With help from the GPS and on-board compass, it can place information or graphics on top of buildings or objects seen through the viewfinder.
But that is just the start. Universityresearch labs are springing up to explore augmented realty as a new computing interface. The latest AR app is the Parrot AR.Drone
, and combines a flying remote controlled toy with an iPhone app. The app turns the iPhone into a remote control (a concept we’ve seen applied to video games), but there is also a camera on the drone, which let’s you see from its point of view and play virtual shoot ‘em up games with other drones. The shooting happens on the screen, while the toys fly through the air in real life. There is also a solo mode where you can shoot enemy jets on the screen juxtaposed into your living room or wherever you happen to be flying the drone. (Watch the video below to see what I mean).
You can take your virtual reality and get lost on Second Life. I’ll take augmented reality any day. It’s just more real.
http://www.techcrunch.com/2010/01/06/augmented-reality-vs-virtual-reality/
AppMakr: Make your own iPhone apps for just two bills
What AppMakr lacks in vowels they make up for in coolness. AppMakr is a dead easy app design engine that allows you to enter a URL or search term, pick a few images, and publish an app to the App Store in a few minutes.
The service uses RSS feeds and searches to build a comprehensive feed of your website or “personal brand” that is updated automatically. You can then push the app live for $199 or download the app to your own machine for $499.
The pricing is a little weird. Here’s the official skinny:
$199 – The Easy Way: AppMakr Publishes Your App
Submit your app in minutes, with AppMakr as the publisher. Skip the difficult parts of making an iPhone app, like having to work with Xcode and figuring out the app certification and provisional process. You can even insert your own ads in the app. Apps built with this option will have a small AppMakr logo on the app splash screen.$499 – You’re In Control: Publish Under Your Own Brand
Take control of the app building process by creating an Apple Developer Account and loading your certificates into AppMakr. We’ll take care of the rest, including the provisioning, building and management of your apps. You’ll also be able to test apps on your own phone with Ad Hoc builds.
You can also hire the company to help you for $120 an hour, although that’s not really necessary.
The process is simple. You first enter your URL or search terms. The system searches for feeds and media and then places it into a browser. You can also grab logos from your disk or a URL. The simulator demos your app as you build it.
You then ad various feeds including YouTube, Digg, and TweetMeme data. The main feed shows on the front page while subsidiary feeds appear when you tap buttons at the bottom.
The current templates do not allow for “static” pages – About pages, for example – but that is coming.
The company just launched last night and we saw it live at a CES event. It seems like a great way for personal micro-brand-aware individuals to monetize their current feed value through the use of highly targeted data chunklets in a mobile context. Ha! Just kidding. But if you have a blog, it’s worth looking into.
http://www.crunchgear.com/2010/01/06/appmakr-make-your-own-iphone-apps-for-just-two-bills/
I’m Betting Matilda Tanascov Will Be The First Person In Romania With A Google Nexus One
Our Google Nexus One giveaway yesterday drew so much attention so quickly that our site actually went down hard for half an hour.
4,089 comments and 8,242 tweets later, we have a randomly selected winner. Who is from Romania (we said we’d ship it anywhere). Matilda Tanascov is the proud owner of a brand new Google Nexus One phone, if she ever returns our tweet.
Congrats, Matilda. We hope you enjoy it.
Live Blog: Google's Android Press Gathering
Google is holding a press event to showcase the new Nexus One and possibly some other mobile innovations today. We already know quite a few details about the phone itself, but hopefully Google will also have a few surprises up its sleeve. The press conference should get under way at 10 a.m. PST and we will live blog the event here.
We will post updates as they happen. Keep reloading this page to see the latest news.
10:00 a.m. As usual, the event is running a bit late.
10:06 a.m. Getting started. VP of Product Development takes the stage to talk about the Open Handset Alliance.
"We will unveil the next generation of the evolution of Android today."
Recapping the history of Android hardware (G1, myTouch, Droid)
10:10 a.m. "A year ago we had 1 device, now we have 20 devices on 59 carriers."
Google wants to prevent fragmentation - talking about compatibility test suite.
"Android today is about getting more users onto the mobile web." Android users search the web over 30-times more on Android than on feature phones.
From the beginning, Android was always about being developer friendly.
Talking about being able to multi-task (a subtle swipe at the iPhone?)
The Next Step in the Android Evolution
10:15 a.m. "We are only in the early stages of the evolution of Android."
Volume and variety of Android devices has exceeded Google's expectations. "But we want to do more."
Wants to work closer with hardware partners to showcase the software.
Announcing the Nexus One
"Where Web Meets Phone"
10:18 a.m. Google calls this a new category of phones: "super-phones"
On stage now: Peter Chou, CEO of HTC.
Talking up the Nexus One: "The Nexus One is one of the best designs from HTC." Outstanding display, fast processor.
"It pushes the limits of what is possible on a mobile phone today."
Chou leaves the stage after posing with the phone...
10:22 a.m. In depth look at Nexus One
Erik Tseng takes the stage to demo the phone.
Hardware: 3.7 inch AMOLED display - WVGA. "Deep contrast and brilliant colours."
1 GHz processor - fast processor = less slowdowns.
Trackball works as notifications tool. Will pulse when you get new messages.
130 grams - 11.5 mm thick
Sensors: light sensor, proximity sensor.
5 megapixel camera
New for Android: active noise cancellation - using two microphones.
10:29 a.m. Google will offer custom engraving (just like the iPhone...)
"With this hardware, we think we have half of the story. It's the combination of hardware and software that makes this such a great phone."
No surprise: Nexus One will come with Android 2.1
10:31 a.m. New features in 2.1: Customization
More homescreen panels - more widgets
Example: weather widget: knows where you are from GPS
Google expects to see more widgets from 3rd-party developers
Showing live wallpapers.
10:35 a.m.3D capabilities of the Nexus One and Android 2.1
App launcher: new twist - 3D scroll-wheel - icons sit on a 3D wheel instead of a flat page
New photo gallery - written with CoolIris
Everything scrolls smoothly - quite impressive. Looks just like CoolIris on the desktop.
Features background sync with Picasa Web Albums
10:39 a.m. Voice Commands
In 2.0: Voice queries ("directions to nearest Ikea")
In 2.1: Every text field is now voice-enabled.
Voice recognition learns every time you speak a query.
10:42 a.m. Sneak peek at Google Earth for Android
Also voice-enabled.
Clearly making good use of the fast processor. Everything scrolls very smoothly.
Buying the Phone: Google Hosted Web Store
10:45 a.m. How to buy the phone?
Google will sell the phone in its own web store.
Keeping it simple: buy phone without service ($529) - or with service from partners (T-Mobile $179).
For now, T-Mobile only. But: "Expect to add more carriers and hardware in the future."
Verizon Wireless and Vodofone will join the program.
Web Store
10:49 a.m. Demoing the Store
Purchasing all done in the store - no need to go to the physical store.
10:54 a.m. Recap
First phone of a series of phone - more operators, devices and countries coming in the future.
Showing demo video right now.
http://www.readwriteweb.com/archives/live_blog_googles_android_press_gathering.php
One More Thing: Multitouch on Nexus One Is Just a Hack Away
The only thing preventing Google's Nexus One phone from supporting multitouch features might be Apple's patents.
Allow me to explain: There is nothing in the hardware of this device to prevent multitouch as evinced by Google's comment this morning at their press conference. When asked if the Nexus One would one day support multitouch, a Google rep responded, "We'll consider it." In a word, this means that the hardware is ready for users' pinching and zooming, but the current iteration of Google's software is locked to prohibit multitouch for legal reasons. We give the hackers of the mobile world a couple days to hack the device - after all, it's already been done on the Droid.
http://www.readwriteweb.com/archives/one_more_thing_multitouch_on_nexus_one_is_just_a_h.php
AT&T Comes Over to the Android Side
AT&T has announced a new line of Android-based smartphones for 2010. Dell, HTC and Motorola will make the five new devices, which are scheduled to be released during the first half of 2010.
Endgadget is predicting that AT&T will be using the Motorola Backflip, while Slashgear has confirmed that the Mini 3i will be the choice for Dell. The other three, Endgadget says, will most likely go to HTC.
The announcement is good for AT&T customers who wanted an Android phone but are held under contract with the company. Up until now, AT&T has offered the iPhone and a variety of Palm and Blackberry devices, but nothing operating the Android OS.
The company made the announcement today at CES where they also announced new initiatives to increase the number of applications available to their customers. To this end, the company is offering a new software developer kit and is looking to sign new distribution deals in order to offer its phone apps worldwide.
Nokia also announced today that its Ovi mobile application store will be available to AT&T customers in the United States.
Full details can be found in the company's press release.
http://www.readwriteweb.com/archives/att_comes_over_to_the_android_side.php