2010년 3월 31일 수요일

Mobile Data Traffic Expected To Rise 40-Fold Over Next Five Years

As smartphones like the iPhone and Android take over the mobile Web, the amount of data traffic going over cellular networks is expected to grow 40-fold over the next five years. UK firm Coda Research Consultancy forecasts that in the U.S. alone mobile handset data traffic will grow from 8 petabytes/month this year to 327 petabytes/month in 2015. That amounts to a 117 percent compound annual growth rate.

A lot of that data will come in the form of mobile Web browsing, with the biggest contributor expected to be mobile video. By 2015, mobile video will account for 68.5 percent of all mobile data usage in the U.S. (or 224 petabytes/month). Coda estimates that 95 million mobile handset subscribers in the U.S. will be watching video on their phones in five years out of a total of 158 million mobile internet users.

Mobile data revenues (not including SMS charges) are forecast to make up 87 percent of all data revenue for the carriers by 2015. But they will have a hard time keeping up with demand unless they adopt tiered pricing, predicts Coda co-founder Steve Smith. Consumers used to all-you-can-eat data access from their phones will find that unappealing. But carriers will have to figure out a way to pay for massive network upgrades. Coda estimates that if the carrier’s froze their networks today, they would reach 100 percent utilization at peak capacity by 2012, when 40 percent of phones will be smartphones.

The table below shows some more forecasts from Coda on the number of U.S. mobile Internet users and the percentage of mobile data traffic coming from smartphones versus feature phones:

  2010 2011 2012 2013 2014 2015
Mobile Internet users via handsets 84M 100M 113M 128M 145M 158M
Smartphone traffic as % of handset traffic 79% 90% 95% 97% 98% 98%
Feature phone traffic as % of handset traffic 21% 10% 5% 3% 2% 2%

RjDj Now Lets You Create Your Own Trippy, Reactive Music For iPhone And iPad

Back in fall 2008, when the App Store was less than 100 days old, I wrote about an incredibly trippy and innovative application called RjDj (iTunes link). The app is a bit hard to describe, but it essentially takes audio or motion input from your iPhone, passes it through a variety of filters, and outputs music that’s customized to your surroundings (you really need to try it for yourself to see what it’s like). Now, RjDj is taking its application to the next level: the company has released a new desktop app called RJC1000 that allows Mac users to easily build their own reactive music for use on any of RjDj’s growing roster of applications.

To take a step back, when you use RjDj, you listen to what’s called a “Scene” — a combination of filters that determine what your reactive music sounds like. A Scene can pay attention to your iPhone’s microphone, accelerometer (so it can ‘hear’ motion), and even your GPS position. It then interprets those inputs to generate a dynamic music soundtrack. Scenes can vary a lot, ranging from pleasant rain drops to psychedelic audio warping that loops back everything you hear endlessly. With the RJC1000 app, you can customize Scenes to make them sound exactly like you want them to. You can get a feel for how this works in the YouTube video below.

I explored the RJC1000 app to try building my own sound Scene, and quickly came to the conclusion that I had absolutely no idea what I was doing. Fortunately that didn’t really matter — after dragging a few effects from the list of options onto the main sound board, I found myself listening to something best described as an auditory mix of running water, crickets, bongo drums, and a swarm of butterflies. I’m sure someone with more patience and skill could come up with something significantly more pleasant.

Alongside the new application, RjDj is launching the RjDj Network, which allows reactive musicians (this genre is called “reactive music”) to sell their creations to anyone using the RjDj iPhone application, via in-app purchases. RjDj is taking a 50% rev share of any Scenes sold. The company will also be launching an iPad application on April 3 called RJ Voyager that allows for playback of any Scenes from the RjDj Network, and also let users tweak Scenes on the fly, editing the effects they want playing as their music is generated in real-time.

RjDj founder Michael Breidenbruecker says that developers and musicians have previously been able to create their own Scenes using Pure Data, but that most of them found it too abstract to use (the screenshots I looked at were pretty daunting). The RJC1000 application uses the Pure Data DSP framework, but makes it significantly easier to build a Scene.  He says that beyond the iPad app, RjDj has other applications in the works that will support Scenes from the RjDj network.

 

http://techcrunch.com/2010/03/30/rjdj-now-lets-you-create-your-own-trippy-reactive-music-for-iphone-and-ipad/

Brightcove's New Tool Helps Build "Flashless," iPad-Ready Web

Video platform provider Brightcove just announced the launch of a new tool for website publishers called the "Brightcove Experience Framework for HTML5." The framework allows the company's 1,300 customers create HTML5-compatible websites for delivering video content to Apple mobile devices, including the upcoming slate computer known as the iPad, as well as the iPhone and iPod Touch.

There has been a lot of debate about the move to HTML5 for Web video support, an area previously dominated by Adobe Flash and its accompanying Web browser plugin. Some publishers claim making the switch is a burden while others, most notably Apple CEO Steve Jobs, say the move is "trivial." The truth, says Brightcove CEO Jeremy Allaire, is that "it depends." For some publishers using homegrown video solutions, building a new HTML5 website is indeed hard work, but for customers using platform solutions (like his, of course), the transition is much easier.

Flash and HTML5 Will Coexist, Says Allaire

"Transition" might be the wrong word for describing the launch of HTML5-enabled websites like those said to be coming from NPR, the Wall St. Journal, and apparently, CBS. Companies aren't just creating a new HTML5 website and discarding the older version - they're creating a second website to complement the first. And both websites will run side-by-side for years, says Allaire. He, of anyone, should know. Now the CEO and founder of Brightcove, Allaire's background includes a stint at Macromedia as the company's CTO prior to its acquisition by Adobe. While there, he actually helped build the original Flash platform.

Brightcove Aims to Close Gap Between Flash, HTML5 Feature Sets

The device driving the adoption of the upcoming Web standard known as HTML5, the core markup language used to create the pages of the World Wide Web, is the Apple iPad. Like its smaller mobile siblings, the iPhone and iPod Touch, the iPad won't support the Adobe Flash plugin.

Flash has long been a staple on the Web for things like video content, online ads and even casual games, but for various technological and political reasons, Apple does not support it on its mobile devices. According to Apple's CEO Steve Jobs, this isn't an issue, since creating websites using HTML5 technology is "trivial." To some extent, that's an accurate statement. Allaire confirms that at its most basic form, preparing a video and putting it on a webpage using HTML5 is not a difficult process.

The problem is that video publishers have come to expect more than just a simple video player like that what's offered via HTML5 in its current state. They're used to options like branded players, analytics, social media integrations, advanced player controls and other currently Flash-only options supported by Adobe's technology. Brightcove, however, aims to catch up with Adobe's feature set over the course of the year. At launch time, its HTML5 video player will support basic playback, auto device detection and H.264 encoding. In three months, more features will be added including "robust templates" to replace the basic ones available now, viewership reporting, advertising and more. And by the close of 2010, the company will offer publishers complete analytics, advertising and engagement features.

However, even when HTML5 video players reach a place where they're on par with what Adobe Flash can do, it will be years before publishers can discard their Flash-based websites. According to Allaire, the issue is that the percentage of Web browsers that support HTML5 is "tiny," and those that do so haven't yet settled on one video codec as the default. Until there's uniformity in the implementation of HTML5 video, publishers who need to reach 100% of their Web audience will offer multiple versions of their websites, dependent on what device, browser and operating system is in use by their website visitors.

The HTML5 Transition: A Burden on Publishers?

There is a lot of debate as to the burden created by the transition to HTML5 by media publishers. Some argue that the move is not difficult, time-consuming or expensive - and anyone claiming otherwise is spreading "FUD," (aka "fear, uncertainty and doubt"), a term used by tech geeks to deride these types of complaints as being non-substantive. Even Apple CEO Steve Jobs, reportedly trivialized publishers' concerns using, in fact, that very word ("trivial") ) when demonstrating the iPad to Wall St. Journal staff earlier this year.

On the flip side, others, including a number of media publishers who recently complained to Silicon Alley gossip and news site Gawker, say the argument has merit.

Where does Brightcove, then, stand on this issue? Allaire says that it depends on the video platform the Web publishers in question currently use. If they're on Brightcove or a similar platform solution, creating sites with HTML5 video content is a "publish once" process. However, those who have developed homegrown video publishing systems over the years will face more challenges. Lest you think this group includes just small-time players, Allaire rattled off a number of big names who do just that, including Disney, ABC, CBS, Yahoo and MSN.

HTML5 Solutions Abound

Allaire can't say how many of the company's 1,300 customers are planning their own iPad-ready sites since the tool was only made available to its publishers today. (Time and the NYT were the only publishers involved in the pre-release tests.) However, he can confirm that there is high demand from the company's customers, even saying that "almost all of the consumer-facing brands," specifically news magazines and TV brands, wanted a tool like this in order to create iPad-ready sites.

Brightcove isn't the only company to meet this growing need, either. Competitor Ooyala beat Brightcove to the punch in terms of being the first to announce iPad integration with its video platform, but Allaire said he can't compare their offering to his because the announcement on their end was "too vague." Outside of video platform solutions, projects like Jilion's Sublime Video will also allow publishers to create HTML5 video experiences while falling back to Flash for unsupported Web browsers. However, this solution doesn't - as least for now - offer all the features Brightcove says it will have in place by year-end.

When the iPad launches April 3, there will undoubtedly be a number of HTML5-ready websites ready for the new computing platform. But those that don't offer the same won't be in any immediate trouble for their decision (except for perhaps receiving a bit of bad press). Although the iPad is expected to land in the hands of a solid million or so users by the end of the first quarter, that pales in comparison to the 500 million broadband PC users who visit sites on a desktop-based Web. That being said, there's no doubt that Apple's choice to forgo Flash will impact the Web and the Web publishing industry for years to come.

Disclosure: The New York Times syndicates ReadWriteWeb content.

 

http://www.readwriteweb.com/archives/brightcoves_new_tool_helps_build_flashless_ipad-ready_web.php

The iPad in Education: Colleges Give iPads to All Incoming Students

seton_hill_university_ipads_logo.jpgSeton Hill University plans to give every first year undergraduate student a 13" MacBook and an iPad. Just last month, George Fox University in Oregon also announced that it plans to give its new students a choice between a MacBook or an iPad. The question, though, is if programs like this aren't a bit premature, given that nobody has actually used the device yet and that we don't really know how well the iPad will work for textbooks and other school-related activities.

Can the iPad Succeed Where the Kindle Failed?

So far, Amazon's Kindle and other e-book readers haven't made a major dent in the textbook market and the early experiments with e-textbooks on the Kindle have been met with little success. At the same time, though, textbook publishers (who are always looking for ways to cut down on the used book market) will surely embrace the iPad, either by publishing books through their own apps and bookstores, or by releasing books through Apple's, Amazon's or B&N's e-book stores.

Interactive Textbooks

ipadGiven the amount of interactivity that's possible with books on the iPad, we can only hope that publishers will make good use of the device's capabilities. While just publishing a static book on the iPad might be good enough for some subjects, Penguin's recent demonstration of interactive books clearly shows the potential of interactive books on the iPad. At the same time, though, publishing textbooks is already an expensive business, so it remains to be seen how many interactive textbooks we will actually see.

(via: TUAW)

 

http://www.readwriteweb.com/archives/the_ipad_in_education_colleges_give_ipads_to_all_incoming_students.php